T | |
ToNeuron | |
TotalConnections | |
TotalNeurons | |
TrainDataLength | |
TrainErrorFunction | |
TrainingAlgorithm | |
TrainStopFunction | |
W | |
Weight | |
WeightArray, FANNCSharp. | |
Weights |
Unique number used to identify destination neuron
public uint ToNeuron { get, set }
Unique number used to identify destination neuron
public uint ToNeuron { get, set }
Unique number used to identify destination neuron
public uint ToNeuron { get, set }
Get the total number of connections in the entire network.
public uint TotalConnections { get }
Get the total number of connections in the entire network.
public uint TotalConnections { get }
Get the total number of connections in the entire network.
public uint TotalConnections { get }
Get the total number of neurons in the entire network.
public uint TotalNeurons { get }
Get the total number of neurons in the entire network.
public uint TotalNeurons { get }
Get the total number of neurons in the entire network.
public uint TotalNeurons { get }
Returns the number of training patterns in the TrainingData.
public uint TrainDataLength { get }
Returns the number of training patterns in the TrainingData.
public uint TrainDataLength { get }
Returns the number of training patterns in the TrainingData.
public uint TrainDataLength { get }
Sets or returns the error function used during training.
public ErrorFunction TrainErrorFunction { get, set }
Sets or returns the error function used during training.
public ErrorFunction TrainErrorFunction { get, set }
Sets or returns the error function used during training.
public ErrorFunction TrainErrorFunction { get, set }
Return or set the training algorithm as described by TrainingAlgorithm.
public TrainingAlgorithm TrainingAlgorithm { get, set }
Return or set the training algorithm as described by TrainingAlgorithm.
public TrainingAlgorithm TrainingAlgorithm { get, set }
Return or set the training algorithm as described by TrainingAlgorithm.
public TrainingAlgorithm TrainingAlgorithm { get, set }
Gets or sets the stop function used during training.
public StopFunction TrainStopFunction { get, set }
Gets or sets the stop function used during training.
public StopFunction TrainStopFunction { get, set }
Gets or sets the stop function used during training.
public StopFunction TrainStopFunction { get, set }
The numerical value of the weight
public double Weight { get, set }
The numerical value of the weight
public int Weight { get, set }
The numerical value of the weight
public float Weight { get, set }
Set connections in the network.
public Connection[] WeightArray { set }
Set connections in the network.
public Connection[] Weights { set }
Set connections in the network.
public Connection[] Weights { set }